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Product Details

Turing GPU Architecture

Based on a state-of-the-art 12nm FFN (FinFET NVIDIA) high-performance manufacturing process customised for NVIDIA to incorporate 896 CUDA cores, the NVIDIA T1000 GPU is the most powerful Single Slot professional solution for CAD, DCC, financial service industry (FSI) and visualisation professionals, in general, looking to reach excellence performance in a compact and efficient form factor.

The Turing GPU architecture enables the biggest leap in the computer real-time graphics rendering since NVIDIA’s invention of programmable shaders in 2001.

Advanced Shading Technologies

The Turing GPU architecture features the following new advanced shader technologies. Mesh Shading: Computer-based geometry pipeline to speed geometry processing and culling on
geometrically complex models and scenes. Mesh shading provides up to 2x performance improvement on geometry-bound workloads.

Variable Rate Shading (VRS)
Gain rendering efficiency by varying the shading rate based on scene content, the direction of gaze, and motion. Variable-rate shading provides similar image quality with a 50% reduction in shaded pixels.

Texture Space Shading
Object/texture space shading to improve the performance of pixel shader-heavy workloads such as depth-of-field and motion blur. Texture space shading provides greater throughput with increased fidelity by reusing pre-shaded texels for pixel-shader heavy VR workloads.

Advanced Streaming Multiprocessor (SM) Architecture

Combined shared memory and L1 cache improve performance significantly while simplifying programming and reducing the tuning required to attain the best application performance. Each SM contains 96 KB of L1 shared memory, which can be configured for various capabilities depending on computing or graphics workload. For computing cases, up to 64KB can be allocated to the L1 cache or shared memory, while graphics workload can allocate up to 48 KB for shared memory; 32 KB for L1 and 16KB for texture units. Combining the L1 data cache with the shared memory reduces latency and provides higher bandwidth.

High-Performance GDDR6 Memory

Built with Turing’s vastly optimised 4GB GDDR6 memory subsystem for the industry’s fastest graphics the NVIDIA T1000 features 4GB of frame buffer capacity and 160 GB/s of peak bandwidth for double the throughput from the previous generation. NVIDIA T1000 is the ideal platform for 3D professionals and high demands with vast arrays of datasets and multi-display environments.

Single Instruction, Multiple Thread (SIMT)

New independent thread scheduling capability enables finer-grain synchronisation and cooperation between parallel threads by sharing resources among small jobs.

Mixed-Precision Computing

Double the throughput and reduce storage requirements with 16-bit floating-point precision computing to enable the training and deployment of larger neural networks. With independent parallel integer and floating-point data paths, the Turing SM is also much more efficient on workloads with a mix of computation and addressing calculations.

Graphics Preemption

Pixel-level preemption provides more granular control to better support time-sensitive tasks such as VR motion tracking.

Compute Preemption

Preemption at the instruction level provides finer grain control over compute tasks to prevent long-running applications from either monopolising system resources or timing out.

PNY NVIDIA T1000 4GB Turing OEM Low Profile Graphics Card Low Profile (Bracket Included), OEM (Brown Box)

SKU VCNT1000-SB

Specification

  • Chipset Manufacturer: Nvidia
  • Interface: PCI Express 3.0
  • Graphics Chipset: Nvidia T1000
  • Memory Size: 4GB
  • Memory Type: DDR6
  • Memory Interface: 128-bit
  • CUDA Cores / Stream Processors: 896 CUDA Cores
  • Outputs: 4 x Mini DisplayPort
  • HDCP Support: Yes
  • Resolution: 7680 x 4320 at 60 Hz
  • DirectX Support: DirectX 12
  • Max Display Support: 4
  • Cooling: Active Fansink
  • PSU Requirements: Max Power Consumption: 50W
  • Connectors Required:
  • Features: See Overview
  • Slot Size: 1 Slot
  • Accessories: Attached low-profile (SFF) bracket
    T1000 LP Bracket in the box
    No Manual or adaptors
  • Package Type: OEM
  • Low Profile: Yes (Low Profile)
  • DisplayPort: Yes (DisplayPort)
  • Package Weight: 0.5850 kg
  • Warranty: 3 Years

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Product Details

Turing GPU Architecture

Based on a state-of-the-art 12nm FFN (FinFET NVIDIA) high-performance manufacturing process customised for NVIDIA to incorporate 896 CUDA cores, the NVIDIA T1000 GPU is the most powerful Single Slot professional solution for CAD, DCC, financial service industry (FSI) and visualisation professionals, in general, looking to reach excellence performance in a compact and efficient form factor.

The Turing GPU architecture enables the biggest leap in the computer real-time graphics rendering since NVIDIA’s invention of programmable shaders in 2001.

Advanced Shading Technologies

The Turing GPU architecture features the following new advanced shader technologies. Mesh Shading: Computer-based geometry pipeline to speed geometry processing and culling on
geometrically complex models and scenes. Mesh shading provides up to 2x performance improvement on geometry-bound workloads.

Variable Rate Shading (VRS)
Gain rendering efficiency by varying the shading rate based on scene content, the direction of gaze, and motion. Variable-rate shading provides similar image quality with a 50% reduction in shaded pixels.

Texture Space Shading
Object/texture space shading to improve the performance of pixel shader-heavy workloads such as depth-of-field and motion blur. Texture space shading provides greater throughput with increased fidelity by reusing pre-shaded texels for pixel-shader heavy VR workloads.

Advanced Streaming Multiprocessor (SM) Architecture

Combined shared memory and L1 cache improve performance significantly while simplifying programming and reducing the tuning required to attain the best application performance. Each SM contains 96 KB of L1 shared memory, which can be configured for various capabilities depending on computing or graphics workload. For computing cases, up to 64KB can be allocated to the L1 cache or shared memory, while graphics workload can allocate up to 48 KB for shared memory; 32 KB for L1 and 16KB for texture units. Combining the L1 data cache with the shared memory reduces latency and provides higher bandwidth.

High-Performance GDDR6 Memory

Built with Turing’s vastly optimised 4GB GDDR6 memory subsystem for the industry’s fastest graphics the NVIDIA T1000 features 4GB of frame buffer capacity and 160 GB/s of peak bandwidth for double the throughput from the previous generation. NVIDIA T1000 is the ideal platform for 3D professionals and high demands with vast arrays of datasets and multi-display environments.

Single Instruction, Multiple Thread (SIMT)

New independent thread scheduling capability enables finer-grain synchronisation and cooperation between parallel threads by sharing resources among small jobs.

Mixed-Precision Computing

Double the throughput and reduce storage requirements with 16-bit floating-point precision computing to enable the training and deployment of larger neural networks. With independent parallel integer and floating-point data paths, the Turing SM is also much more efficient on workloads with a mix of computation and addressing calculations.

Graphics Preemption

Pixel-level preemption provides more granular control to better support time-sensitive tasks such as VR motion tracking.

Compute Preemption

Preemption at the instruction level provides finer grain control over compute tasks to prevent long-running applications from either monopolising system resources or timing out.

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